# Commands

All commands available in the Spark Playables system. Execute via `Spark.Network.ExecuteCommand()`.

***

## ExecutePlayableCommand

Executes a playable on an entity. This is the primary way to trigger playable execution through code.

| Property        | Type            | Description                            |
| --------------- | --------------- | -------------------------------------- |
| `Entity`        | `NetworkEntity` | The entity to execute the playable on  |
| `PlayableEntry` | `PlayableEntry` | The playable database entry to execute |

```csharp
var command = new ExecutePlayableCommand
{
    Entity = playerEntity,
    PlayableEntry = myPlayableEntry
};
Spark.Network.ExecuteCommand(command);
```


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