Commands

All commands available in the Spark Save system. Execute via Spark.Network.ExecuteCommand().


SaveDataCommand

Triggers a save of the current game data to the active save slot.

Property
Type
Description

SlotIndex

int

The save slot index to save to

Spark.Network.ExecuteCommand(new SaveDataCommand { SlotIndex = 0 });

LoadDataCommand

Loads game data from a specified save slot.

Property
Type
Description

SlotIndex

int

The save slot index to load from


ClearSaveDataCommand

Clears all saved data from a specified save slot.

Property
Type
Description

SlotIndex

int

The save slot index to clear


CreateNewSlotCommand

Creates a new save slot for storing game data.

Property
Type
Description

SlotName

string

Display name for the new save slot


LoadSlotCommand

Loads a specific save slot, making it the active slot.

Property
Type
Description

SlotIndex

int

The save slot index to load


DeleteSlotCommand

Deletes a save slot and all its associated data.

Property
Type
Description

SlotIndex

int

The save slot index to delete


QuickSaveCommand

Performs a quick save to the default quick-save slot.

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