Creating Your First Plugin
Step 1: Create the Folder Structure
Assets/MyPlugins/MyPlugin/
Editor/
Scripts/
Runtime/
Scripts/
API/
Data/
Components/
Events/
Commands/
Persistence/
Resources/
MyPluginData/Step 2: Create Assembly Definitions
Step 3: Define the Plugin Interface
Step 4: Create the Database Entry
Step 5: Define Events
Step 6: Define Commands and Handlers
Step 7: Create the Scene Entity
Step 8: Implement the Plugin Class
Step 9: Create the Plugin Manifest
Step 10: Using Your Plugin
What You Have Built
Next Steps
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