> For the complete documentation index, see [llms.txt](https://docs.sparkframework.dev/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sparkframework.dev/documentation/developer-guide/plugins/items/commands.md).

# Commands

All commands executed by the Items plugin through `Spark.Network.ExecuteCommand()`.

## Inventory Commands

| Command                   | Properties                                                                                       | Description                                   |
| ------------------------- | ------------------------------------------------------------------------------------------------ | --------------------------------------------- |
| `AddItemCommand`          | `inventoryId`, `ItemEntry`, `quantity`, `entityId`, `preferredSlot`                              | Add item to a specific inventory              |
| `RemoveItemCommand`       | `inventoryId`, `ItemEntry`, `quantity`, `entityId`, `specificSlot`                               | Remove item from inventory                    |
| `MoveItemCommand`         | `inventoryId`, `fromSlot`, `toSlot`, `quantity`, `entityId`                                      | Move item between slots                       |
| `TransferItemCommand`     | `sourceInventoryId`, `targetInventoryId`, `sourceSlot`, `targetSlot`, `quantity`, `entityId`     | Transfer item between inventories             |
| `CreateInventoryCommand`  | `Entry`, `inventoryId`, `entityId`, `isTemporary`, `duration`                                    | Create a new inventory instance               |
| `DestroyInventoryCommand` | `inventoryId`, `entityId`, `forceDestroy`                                                        | Destroy an inventory instance                 |
| `ClearInventoryCommand`   | `inventoryId`, `entityId`, `clearLockedSlots`                                                    | Clear all items from inventory                |
| `GiveItemCommand`         | `Recipient`, `Item`, `Quantity`, `AddToInventory`, `DropPosition`, `Giver`                       | Give item to entity (inventory or world drop) |
| `UseItemCommand`          | `User`, `Item`, `ItemInstance`, `UsePosition`, `TargetObject`, `InventorySlot`, `AdditionalData` | Use/consume an item                           |
| `RollLootTableCommand`    | `LootTableId`, `TargetEntityId`, `SourceEntityId`, `DropPosition`, `AddToInventory`              | Roll a loot table and distribute results      |

## Equipment Commands

| Command                    | Properties                                         | Description                              |
| -------------------------- | -------------------------------------------------- | ---------------------------------------- |
| `EquipVisualItemCommand`   | `character`, `item`, `equipmentSlot`, `isInCombat` | Equip visual equipment on a character    |
| `UnequipVisualItemCommand` | `character`, `item`, `equipmentSlot`               | Remove visual equipment from a character |

See [Command System](/documentation/developer-guide/core-systems/command-system.md) for full details on creating and executing commands.


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