Combat

The Combat plugin provides a complete combat system: abilities with multiple targeting types, a powerful stat system with value and resource stats, nCalc-powered formulas, damage and healing type scaling, statuses with ticking and stacking, and faction relationships.

In the Spark Editor, the Combat plugin is organized into these categories:

Category
What it contains

Ability entries, combos, tooltip keywords, and all 8 effect types

nCalc calculation formulas used across all systems

Main and secondary damage type classifications

Main and secondary healing type classifications

Value stats, resource stats, modifiers, bonuses, templates, and UI categories

Status effects with stacking, ticking, immunity, VFX, and rules integration

Faction definitions, relationships, and targeting rules

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