> For the complete documentation index, see [llms.txt](https://docs.sparkframework.dev/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sparkframework.dev/documentation/user-guide/plugins/customization.md).

# Character Customization

The Character Customization plugin lets players personalize their character's appearance. Define customizable visual elements (hairstyles, facial features, accessories) and color options (hair color, skin tone, eye color) organized into categories. Presets bundle available options together with defaults, and customization persists across sessions.

In the Spark Editor, the Character Customization plugin is organized into these categories:

| Category                                                                    | What it contains                                                                                                        |
| --------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------- |
| [Categories](/documentation/user-guide/plugins/customization/categories.md) | Category entries for organizing customization options with sort order                                                   |
| [Elements](/documentation/user-guide/plugins/customization/elements.md)     | Element entries for toggleable visual options like hairstyles, scars, and accessories                                   |
| [Colors](/documentation/user-guide/plugins/customization/colors.md)         | Color entries for material property modifications like hair color, skin tone, and eye color                             |
| [Presets](/documentation/user-guide/plugins/customization/presets.md)       | Preset entries that bundle available elements and colors with defaults; CharacterCustomizationEntity setup; persistence |


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