# NPCs

The NPCs plugin handles non-player characters: defining NPC entries with death triggers, setting up interactable NPCs with interaction menus, spawning NPCs in configurable areas with weighted selection, and integrating with the Quests plugin for quest-giving and turn-in interactions. It also provides interactable objects for non-NPC interactables like chests, levers, and doors.

In the Spark Editor, the NPCs plugin is organized into these categories:

| Category                                                               | What it contains                                                                                                                                                                                                                 |
| ---------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [NPCs](/documentation/user-guide/plugins/npcs/npcs.md)                 | NPC entries with on-death triggers and player participation; NPCEntity setup; NPC Spawner with spawn shapes, validation, weighted NPC selection, respawn timers, and limits                                                      |
| [Interactions](/documentation/user-guide/plugins/npcs/interactions.md) | Interaction entries with types (Trigger, Give Quest, Turn In Quest); InteractableNPCEntity setup with indicator distances, cursor, and interaction lists; InteractableObjectEntity for non-NPC objects; NPC Interaction Panel UI |


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