Progression
The Progression plugin adds experience and leveling systems to your game. Define XP curves with linear, exponential, or logarithmic scaling, create multiple independent progression tracks (character level, crafting skill, reputation, etc.), and configure level-up rewards that fire triggers at specific levels. Supports both finite and infinite leveling with persistence.
In the Spark Editor, the Progression plugin is organized into these categories:
Leveling entries with progression type (finite/infinite), experience curves (linear/exponential/logarithmic), and custom XP tables
Progression instance entries with leveling templates, level-up rewards with condition types, ProgressionEntity setup, progression triggers and requirements
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